![]() ![]() The reintroduction of Metal Sonic is cool and the stages featuring him are a fun reminder of the good ol' days, but fighting him feels more based on chance than actually figuring out his timing. Sure, they break up the action, but I get the feeling they're more of an accident than a creative decision. If the plane bits were put in to make the rest of the stages look better, then it's an unfortunate success. ![]() Not only are they sluggish, but they're out-and-out boring. Thankfully, it's only in a few levels, but those are the lowest I've played in a 2D Sonic title. Speaking of controls, I cannot throw any more hatred at the the levels involving Tail's "Sonic F" biplane. Way to keep up the blistering pace, fellas… There's nothing quite like getting a full head of steam only to have to stop completely, figure out what needs doing, and try to recover the speed from before, all for the sake of the simplest of irritating "puzzles" where the answer is literally given right next to the "puzzle" itself.
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